Graphics
In Graphics section I would like to present some 2D or 3D images to be applied to web development, game design or digital media productions. In 2008 I learned to use Adobe Photoshop, Illustrator and Fireworks. Then my good friend Chris Dowling kindly introduced me to the world of open-source software. So I began to use GIMP, Inkscape, Google Apps, and many other open-source programs. From computer graphics classes I took, I learned from Nate Barr and later from lynda.com how to use Autodesk 3Ds Max and Maya to create 3D models. I also played around with other 3D-modeling tools like Blender 3D, OGRE, Google Sketchup, and Unity. In computer sciences courses, I learned to program to draw via OpenGL, WebGL, SVG, and D3. The world of computer graphics is deep and fascinating. I will keep on trying to master all these well-developed and emerging 2D and 3D graphics authoring tools.